100% designer. 66% engineer. 44% marketer. 11% distributor.

I’m addicted. Addicted to bringing ideas to life. Taking something from a figment of my imagination to a living, breathing product is the ultimate thrill for a designer. For years, I could take an idea far enough to simulate it—conceptualize, visualize, prototype, and brand it. That alone was rewarding. I could test the waters, see if an idea resonated, and decide if it was worth pursuing. But now, AI code builders have unlocked the next level. In the past four weeks, I’ve built seven apps: a habit tracker, a blogging platform (this one!), a family-nanny management app, a gift card platform, and more. That’s crazy. I can go from idea to launched product in days. But here’s the question: Is it the act of making, having the ability to make, or the capability to make it a business that is fulfilling? That’s the next level I need to tackle—turning these ideas into businesses. I need to learn how to get these products into people’s hands. Marketing and distribution aren’t just buzzwords; they’re skills. And like any skill, they can be learned. So here’s the plan: I’ll keep building apps to solve my own problems and sharpening my expertise with AI tools. But now I’ll add a new focus—learning how to market and distribute. There’s a method that works, and I’m going to find it.